Match Format:
Location: High Power Range | 10 Lanes Total
Description: The Scramble Match will combine four lanes of Precision/NRL22, three lanes of Extreme Field Target and four lanes of Benchrest shooting. The Scramble Match is comprised of reactive steel targets. Registration will be limited to the first 172 shooters. Shooters will be divided into two flights of 88; a morning flight and an afternoon flight. Each flight will have 11 squads with 3 to 8 shooters per squad, shotgun start, progressing though the lanes clock-wise as a squad. Each squad will self-time, score and reset until the squad has completed the lane. Then the squad will move as a group to the next lane, repeating until all lanes have been shot. Scores will be combined, PRS/NRL22, Extreme Field Target and Benchrest achieving a Scramble Match Total for each participant.
Precision/NRL22: Physical movement and positional shooting, excluding prone, will be required. All stages will be shots limited with a 90 second PAR time.
Equipment: Commercial pellet and/or slug .22 to .30 caliber, FPE minimum 28-maximum 150. No tethered tanks. Air recharging is allowed between lanes. Bipods are considered part of the rifle. Tripods are not allowed.
1. Course of Fire at each stage will define: stage procedure, barricade position(s), possible point total, target sequence and target distances, 10 points per impact.
2. Shooters have a 90 second PAR Time and each lane is shots limited.
3. Start position will be the same for each lane; standing behind the barricade, muzzle pointed down range, magazine in, bolt back, chamber empty, all bags to be used in hand.
4. One lane will be a tie-breaker stage. Shooter yells “Stop” when they have completed the COF. Each second of remaining time, time not used, will add .1 of a point to the shooters lane score.
Extreme Field Target: Target distances will be posted on each lane. Shooter will engage the targets near to far, left to right, 2 shots per target. Squad mates will act as RO, score keeper and target setter. A 120 second PAR time applies to each lane. 10 points for each fallen field target will be awarded.
Equipment: Commercial pellet and/or slug .22 to .30 caliber, FPE minimum 28-maximum 150. No tethered tanks. Air recharging is allowed between lanes.
-No Tripods
-No rear rest
-No Challenging of Targets
-Targets must be shot from bucket/stool and shooting sticks within marked shooting area
-Shooting Sticks are provided
-No chairs with back allowed
Benchrest: From a seated bench position,shooter will engage the targets from near to far, left to right, with 1 shot per steel target. There may be as many as 3 steel targets per location, 10 points per impact.
Equipment: Commercial pellet and/or slug .22 to .30 caliber, FPE minimum 28-maximum 150. No tethered tanks. Air recharging is allowed between lanes. Each shooter will have a 90 second PAR time, 10 points per impact. Bipod and/or bag(s) may be used as support devices. A front bag will be located on each bench for shooter’s use if they choose.
-No tripods
-No front/rear rest
-No chairs with backs allowed
Match Director
Any airguns declared unsafe to people or property (including targets) by the Match Director will be barred from use.
In any matters arising and not covered by these rules, the Match Director’s decision will be final.